Making the Racial traits more individual

Making the Racial traits more individual

First of all, let us address the misconception that you cannot start a game without any money. This is only the case if you are accustomed to buying your materials or starting goods from a player market rather than the NPC vendors. Prices at vendors are, at least we hope, set such that when a character would encounter them and need the goods they sell they will be affordable. This is particularly true in starting zones where you must quest or loot for your pay.

If you are really strapped for cash, there are a number of ways to mule yourself into financial comfort without grinding through it the "hard way." But if you're going to do that anyway, you could probably generate much of the stuff you would have purchased. All that being said, why is it that, with such an abundance of low-level items to be found, they remain out of financial reach for the average starting player?

Hot on the heels of word about all the new changes to racial abilities in Wrath, reader Mike sent us a suggestion he thought up to give a little twist to racial abilities in game: Blizzard could unlock some of them from a few races, and instead give players the ability to choose a few on a peronal basis -- they could pick and choose certain abilities for their characters to have from the beginning. As in, each ability would get put into a budget, and instead of merely choosing a race, players could then choose one or two skills from the budget to give to their characters. You could end up having a Troll with Escape Artist and Diplomacy, or a Human with Hardiness and Magic resistance.

Of course, some abilities are pretty strictly defined by the races themselves, so not everything could be pick and choose -- Gift of the Naaru and Will of the Forsaken would have to stick with Draenei and Undead, respectively (they'd have to stay Racial traits, not personal ones). But abilities like Endurance and Quickness are so insignificant in the bigger picture of things that it would be nice to customize your character a little bit more -- match it up to your style of play rather than just want race you'd like to be. Character creation is quickly becoming the one thing in the game that's stayed exactly the same since launch, and for many reasons, from RP to theorycrafting, players would really get a kick out of customizing their characters that little bit more.

As Mike told us, each character has their own personal background and insights, so why shouldn't each individual character have their own personal traits to shine in? It's a little late for Wrath, of course, but it's something to think about in the future -- if Pets get their own choices about their strengths, why shouldn't the different ingame races?

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