|
Hunter, Paladin, and DK info from the alpha forumsHunter, Paladin, and DK info from the alpha forums Eliah Hecht According to Ghostcrawler, they now realize that it's very easy for BC-era Hunters to pull aggro off their pets, and it's something that will be fixed in Wrath. Although they haven't done a full pass on threat generation yet, they want to make sure that a pet will be able to hold aggro against a Hunter in solo play. Even more so, a tanking pet should ideally be able to effectively offtank a 5-man instance and even main tank in some group circumstances, such as 5-man quests. With new talents and spells for all the other classes having come to light by now, it would be easy to understand if Paladins and Hunters were feeling a little bit left out. I don't have talent trees or anything to share with you right now, but I do at least have a few tidbits that appeared in the official Wrath of the Lich King Alpha forums yesterday:
There's also a note for Death Knights: Death and Decay and Army of the Dead are feeling too similar, both being long-cooldown AoE abilities. To remedy this, Army of the Dead is going to become an emergency button (Wryxian compares it to Retaliation or Recklessness), while Death and Decay is having its cooldown lowered to let it become more part of your normal spell rotation. [via DeathKnight.info] Author: This original article is the property of wow gold. We provides independent customer of cheap wow gold and power leveling.
|
|
|
||||||||||
|