Disengage buffed, raid damage nerfed for hunters
Disengage buffed, raid damage nerfed for hunters There are a lot of options out there to find people LFG, but the WoW Guild Recruitment forums continue to be the largest source of potential class replacements. They're not perfect, though. For one, you'll spend more time trying to find the class you're looking for than actually posting replies to viable recruits. And with the speed at which new posts are made (20 minutes after you post, you're on page 5), it can be extremely daunting trying to keep up with them all.
It's good news/bad news time for Hunters in the Wrath beta. I'll give you the good news first. There are some upcoming buffs to Disengage, primarily for PvP:
- The cooldown is being lowered from 30 seconds to 25 (16 with talents).
- It no longer requires you to have a target selected; now you can slam it as soon as you see someone getting close without pausing to click on them. It does require you to be in combat, to prevent this becoming some kind of crazy Hunter Blink.
Bad news: you're getting nerfed for PvE. It seems that hunters were simply doing too much damage in level 80 raid situations, so the following steps are being taken to address that:
- Raid boss armor is being raised by 10%. This will affect all physical damage dealers, though Ghostcrawler says classes will be buffed back up as necessary (like the recent Fury buffs).
- Windfury Totem and Improved Icy Talons will no longer benefit ranged attacks.
If that's what they had to do to get Hunter DPS in line, fine. But I'm not really happy to see increased separation of what works on melee and what works on ranged; I'm still irritated about when ranged AP and melee AP were split and no-one knew what items and enchants affected which classes.
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