Bornakk confirms raid nerf
Bornakk confirms raid nerf And as Bornakk says, another reset in Wrath of the Lich King will accomplish the same thing for new players then (including Death Knights, ahem, so if you're reading between the lines as much as I am, that means that Death Knights will probably start before level 70, because they too apparently will be coming through the 70-71 gear transition). It is great to do the starter quests in a new expansion, and quickly get brought up to speed with some of the best gear in the game.
Blue poster Bornakk has clarified what many people were noticing yesterday: all Burning Crusade raiding mobs have had their health reduced (approximately 30 percent according to data collected). He also goes on to say that the mobs will be doing less physical damage, although the spell damage will remain the same.
As far my close and personal friend Illidan goes, he will no longer be casting Shear. While I understand the need for this, as a Warrior can no longer spam Shield Block come patch 3.0.2, I will miss this particular mechanic in that it truly provided a test of skill above the standard tank and spank mechanic.
The HP nerf to all of the raid bosses isn't sitting too well with me either. It makes me sigh in frustration at the weeks my guild spent getting the last 25% of Brut down to a science. Had this nerf been in place three months ago, we would have killed him on the second night of attempts.
But that is the life of these games, onward and upward towards Wrath of the Lich King!
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