A World of Warcraft player's guide to Guild Wars - Massively

A World of Warcraft player's guide to Guild Wars - Massively

A World of Warcraft player's guide to Guild Wars

Filed under: World of Warcraft, Fantasy, Guild Wars, Business models, Game mechanics, Guides, Guilds, MMO industry, Crafting, Professions, PvP, PvE, Education


Guild Wars and World of Warcraft have been peacefully co-existing for several years now. Considering the fact that the Guild Wars development team over at ArenaNet is made up of ex-Blizzard folks, you're bound to see some similarities between the games. Or, as is more accurately the case, you'll see some vast differences between the games, as ArenaNet's Jeff Strain and Mike O'Brien set out to make an experience that is unlike any they've worked on at Blizzard.

So in this guide, we're going to break down several gameplay elements between the two games, and compare them for those who may only be familiar with World of Warcraft. We'll go through the differences and similarities between questing, combat, graphics and much more.

Follow along to the comparison of Questing in an instanced world%26gt;%26gt;


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