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Thunderstorm has new ranks (rank 1-4) and knock up range increased to 6 yards: You call down a bolt of lightning, energizing you and damaging nearby enemies within 10 yards. Restores 5% mana to you and deals 1450 to 1656 Nature damage to all nearby enemies, knocking them back 6 yards.

Maelstrom Weapon now affects healing spells: When you critically hit with a melee weapon, you reduce the cast time of your next Lightning Bolt, Chain Lightning or Lava Burst, Lesser Healing Wave, Healing Wave or Chain Heal spell by 4/8/12/16/20%. Stacks up to 5 times. Lasts 15 seconds.
Restoration
Nature's Guardian cooldown reduced from 8 to 5 seconds.
Ancestral Awakening healing lowered: When you critically heal with your Healing Wave or Lesser Healing Wave, you summon an Ancestral spirit to aid you, instantly healing the lowest health friendly party or raid target within 40 yards for 7/13/20% of the amount healed. (old: 20/40/60%)

Tidal Waves changed: You have a 20/40/60/80/100% chance after you cast Chain Heal to lower the cast time of your next Lesser Healing Wave or Healing Wave spell by 30%. In addition, your Healing Wave gains an additional 4/8/12/16/20% of your bonus healing effects and your Lesser Healing Wave gains an additional 2/4/6/8/10% of your bonus healing effects.

Lava Flows bonus spell damage lowered: Increases the guild of bonus spell damage on your Flametongue Weapon by an additional 15/30/45%, and increases the critical strike damage bonus of your Lava Burst spell by an additional 24%.
Storm, Earth and Fire changed: Your Lightning Bolt gains an additional 2/4/6/8/10% of your spell power, your Earth Shock's range is increased by 1/2/3/4/5 yards and the periodic damage done by your Flame Shock is increased by 10/20/30/40/50%.

Totem of Wrath rank 4 damage increased: Summons a Totem of Wrath with 5 health at the feet of the caster. The quest totem increases the damage done by spells and effects by 280 for all wars party and raid members, and increases the critical strike chance of spells and effects by 3% against all enemies within 40 yards. Lasts 2 min.
Enhancement
Shamanistic Focus now reduces the mana cost of your Shock spells by -45%. (old version: After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.)

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