Mages in the patch



Improved Frost Nova renamed Ice Floes, moved to tier 1, increased to 3 ranks, now reduces cooldown of Frost Nova, Cone of Cold, Ice Block, and Icy Veins by 7/14/20%.
Improved Mana Shield has been renamed to Arcane Shielding, reduces mana lost per damage absorbed by 17/33%,and now also increases resistances granted by Mage Remove Lesser Curse has been renamed to Remove Curse.
Shatter no longer has a prerequisite.
Slow Fall now costs 6% of base mana.Armor by 25/50%.
Improved Scorch now increases Fire, Frost, and Arcane damage done to the target by 2/4/6/8/10%.
Incineration moved to tier 1, increases the critical hit chance of Fire Blast, Scorch, Arcane Blast, and Cone of Cold by 2/4/6%.

Mind Mastery reduced to 3/6/9/12/15%.
Molten Shields now gives Fire Ward and Frost Ward spells a 15/30% chance to reflect the warded spell.
Polymorph now costs 12% of base mana.
Portal spells now cost 18% of base mana.
Prismatic Cloak (Arcane) increased to maple story 3 ranks for 1/2/3% and now also reduces the fade time of Invisibility by 1/2/3 seconds.
Pyroblast cast time has been reduced to 5 seconds.
Invisibility now makes the caster invisible after 3 seconds, reduced from 5 seconds.
Magic Absorption reduced to 2 ranks, increases resistances by .5/1 point per level, and restores 1/3% of total mana on a resist.
Magic Attunement (Arcane) now also increases the range of your Arcane spells by 3/6 yards.
Mana Shield now drains 1.5 mana per damage absorbed.
Master of Elements now affects all spell criticals.
Slow mana cost reduced.
Summoned Water Elemental's Waterbolt range increased, mana cost virtual currency reduced, Freeze range increased, mana cost increased.
Teleport spells now cost 9% of base mana.
Winter's Chill reduced to 3 ranks, Frost damage spells have a 33/66/100% chance to trigger the effect and the effect increases chance to crit with Arcane, Fire and Frost spells.

Improved Fire Blast moved to tier 1, reduced to 2 ranks, reduces the cooldown by 1/2 seconds.
Improved Flamestrike moved to real wow gold tier 2, renamed World in Flames, now increases the critical hit chance of Flamestrike, Blast Wave, Dragon's Breath, Living Bomb,  and Arcane Explosion by 2/4/6%.

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