The Imp


The Imp is an interesting pet and is the first pet you obtain. Available at level one, the Imp has only one attack (Firebolt) and is considerably weak. Its main role is in support, being able to stand back increasing your DPS, increasing your party’s health, and providing a very nice but simple buff.

Imps are very VERY weak. When you reach level ten and get your ever quest Voidwalker then you should probably shelf the Imp until you’re in an instance or group. Then pull it out and have it Phase Shift/put it into passive to share the comparison wow gold Blood Pact buff with everyone. When wow gold guide someone has enough aggro feel free to command it to attack, although its damage will be pretty low.

Skills

Phase Shift: Phase Shift allows the gold wow power Imp to become invulnerable at the cost of it being able to do nothing. This is useful when you want to drag it along and not have it get aggro at start or when in instances and you want to share the guide tips tactics Blood Pact buff with everyone. The Imp can autocast this, meaning when it’s out of combat it’ll generally go into Phase Shift.

Wrath of the gold cheap Lich King brings more effectivity to the imp when used in a Destruction spec; it will boost your overall damage should your imp crit by giving you a 20% chance of critting as well, so it's to your advantage, especially if a fire warlock, to use an imp companion to burn enemies down fast! This only applies if you have gone down deep in the Destruction Tree and obtained Empowered Imp, however.

If you have demonology spec, avoid using Soul Link with this poor guy out, he will die oh so fast! if you don't want your imp splattered to the floor, avoid Soul Link while our buddy is helping us!

Firebolt: Deals fire based damage and is the only available attack an Imp has. The damage isn’t very much, but it’s not likely to draw aggro. As the Imp is very frail this is a very good thing. Starts at 6 to 8 damage and at level 58 reaches 83 to 94 damage.
Blood Pact: Starting at level four the Imp is able to give a Stamina buff passively to everyone in your party. It starts at 2 stamina (20 HP) and works its way up to 38 stamina (380 HP) at level 50.
Fire Shield: At level fourteen Fire Shield becomes available and is a really lackluster spell. It’s best to turn off auto-cast since it’ll overwrite a Druid’s Thorns spell, unless of course you plan on keeping the Imp out awhile
Tactics
Imps are useful for pulling enemies sometimes, although they are VERY weak and any kind of elite enemy will one or two hit an Imp on average.
The imp’s superior mana regeneration helps quite a bit for this spec, too, and is ideal for any situation as an affliction warlock.

Imp is the pet of choice if you go heavy affliction while soloing, too, since it has the largest mana pool out of all the pets. This means that you can use its MP to regain yours via Dark Pact, the talent deep in the affliction tree. It also means more HP for you to upkeep your life up via drain life tanking.




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