Group of DAoC refugees


 In PvP, tier 1 for Shaman is a great fun. You are a god among men, capable of dealing death and keeping yourself and your team healed through the worst of fights. Enjoy this time, it won't last for long, but while it does, you will feel like a great hybrid. You will hit pretty hard and can heal as fast as most guys can hit you. You are not squishy yet, soft yes, but not squishy. Everyone loves playing a Shaman in tier 1. There is nothing not to love.

 Anytime "Bunch o' Waaagh" is available, cast it as that it's one of your best offensive spells. Keep your eye on your team and use "Gork'll Fix It" and "Ey, Quit Bleedin" on anyone that gets hurt. Ignore "Bigger, Better, An' Greener" even though it's a nice big heal, but it takes a long time to cast and is easily interrupted. Stick with "Gork'll Fix It" and "Ey, Quit Bleedin" and you will be fine. Once you get to level 9, you will get "Yer Not So Bad" which is basically an Action Point Tap over time. Any time you run out of Action Points, throw this at enemy healers. This will give you more Action Points, but it takes them from your target, making it harder for them to have Action Points to cast heals on their group.

  In part you are able to use your Renown Points to increase your Toughness, and make sure to buy the tactic that gives you 5% bonus to your XP during PvP. You can completely ignore the extra gold tactic, you should have no problem with always having more than enough gold on hand. Toughness decreases all incoming damage, and staying alive is priority number one. While Willpower and Intelligence does affect the spells you cast, you have to be alive in order to cast them. So go high in Toughness, then dump whatever you have left into Willpower, Intelligence, or Initiative depending on what you want more. Willpower for stronger heals, Intelligence for better DPS, or Initiative to decrease the chance of being critted. You don't have access to improving your Wounds yet, so wow gold will have to wait for that. Use gear that increases Wounds, Toughness, Initiative, Willpower, and Intelligence in that order.

This isn't necessarily the order of most important stats (though some argue it is) but in order of what is the hardest to find. You will find plenty of gear with Willpower bonuses, so if you find something with a Wounds bonus, use it as that your other slots will be full of Willpower.

In battle, you can use "Life Leeka" and "Bleed Fer' Me" as soon as your enemy is in range. These 2 DOTs will start softening them up, and gives you or your defensive target a small hot. Follow up with "Ey, Quit Bleedin" on yourself or your Tank (basically anyone keeping hits that should be hitting you) to keep yourself standing as they close. Then go with "Bunch o' Waaagh" and "Brain Bursta".

At all time stay queued up for Scenarios, and adventure out into the RvR lakes. This is a great time to be a Shaman, you are strong and can heal. Your enemies are green and haven't read our guide, so you have room to experiment and try different strategies out. Enjoy it, it won't last for long!
Michael Gray: Like most, mine are the people. My first Guild was a group of immigrants from City of Heroes, and all of us actually came from Dark Age of Camelot first. Then, we migrated again from server to server. After enough of these migrations, only my ex-wife and I were left from that first group of DAoC refugees. We ended up starting again with a new group on Shadow Council, and this latest incarnation has been growing ever since.

The epic scale of the game was overwhelming. I wasn't used to the vast freedom afforded my character. It seems trivial now, but I can still remember the thrill I felt the first time my little Mage saw a lake, then realized he could enter that lake, and then found that, holy crap, there was stuff under the water, and he could swim under there. And then he ran out of breath and died, but whatever.

We're lucky in that most of us playing are friend in real life, and we're all connected to one another somehow. At least, that's how we justify our 10th Nexus run in a single night -- "We're all friends IRL, this is just as good as going to the gym!" Still, my girlfriend and I enjoy every single night we get to cruise Azeroth, Outland, or Northrend together.

I remember every ding to 60 on every character. I don't remember my 70s as well (and doubt I'll remember my 80s.) But back in our day, kids, we levelled up-hill both ways and we liked it. My very first ding to 60 was on my warlock, tromping along in Felwood. I remember thinking "Omigod, I'm free!" Then, when my Hunter hit 60, I though it again. And again when my Paladin hit. And so on. 60 was a magical level.

Scott Andrews: Don't ask me why, but my guild hates Jaina Proudmoore. On our first anniversary we went after her in Theramore, but we didn't have the coordination or the numbers to take her down after the Alliance started showing up. On our second anniversary, we killed her three times despite heavy Alliance resistance, rode the boat to Menethil Harbor, fought our way through the level 65 guards (while we were all still 60) to put the town to the sword, rode the boat back to Theramore to mop up the Alliance there, then took the fight to Darnassus where we met overwhelming numbers and died valiantly.

Mike Schramm: I bought WoW as a birthday present for myself a few years ago, and since then it hasn't stopped giving. It shocks me a little bit to think how much money and time I've put into this game, but then again, look what I've gotten out of it: friends, a job, endless hours of entertainment, accomplishments aplenty, and sharp insight into the way people work, both together and online. I remember that back when I first started, I had no idea how big the world was -- I explored the Night Elf starting area on my first character, and was surprised when, at level 10, I left it to find an even bigger area: Teldrassil. At that time, I had yet to even know about places like Orgrimmar and Nagrand and Molten Core, and even new, only a zone or two into Northrend, I find myself surprised at how many things there are to find just around any given corner, from Icecrown to SMV to Booty Bay.

Jennie Lees: I'm mostly trying to block out the memories of wow gold buy old-school PvP grinding, but the awesome people in the WSG premades we used to run -- and the one time we beat our counterpart Horde team! -- stay with me. So do all the people I got to know, starting back when a random dwarf invited me to a guild while levelling, which turned out to be a friendly and welcoming home from home. Moving on, I've made lord rings valuable friends in real life thanks to the cheap wow gold buy closeness we experienced in WoW. I can't overlook the drama and the headaches, though, and the rings part-sorrow part-relief I felt when finally moving server (all for a shinier guild tag), but I owe a lot to that dwarf.

My guild is definitely PvE-focused so PvP isn't always easy for us. But that second anniversary showed me that we had come such a long way as a team and really understood how to work together to overcome obstacles. It was all great fun and an incredible bonding experience. At the end of the day, you don't need loot or achievements to make the game fun. Warcraft is all about taking on a challenge with ever quest your friends at your side.

Alex Ziebart: My guild and the people in it are the memories that are will last the longest, long after WoW is gone. If I had to stick to gameplay though, my first time summoning Ragnaros was one of the most epic moments I've ever had in gaming. I'd never seen anything quite like it before, and neither had most of the people I was there with. We were in awe, got heartily owned, and didn't even care. It was amazing, and while there have been plenty of cool moments in WoW since then, none match the first. Nostalgia does some crazy things to memories. Molten Core sucked but I kind of miss it sometimes.

Christian Belt: I came over to WoW after playing FFXI for awhile, and PSO before that. I remember thinking to myself, "what is this feeling I'm having...is it...fun?" Everything about the game was designed for buy wow gold enjoyment, and that was a new concept for safe wow gold me as far as MMOs went. I was hooked immediately, and never looked back. I spent most of my time playing with a couple of good real-world friends, which made the experience even better.

 



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