Gear upgrades for Death Knights in the starting zones


Today, we'll be discussing some of the best quest upgrades for a Death Knight in the first few zones of Northrend, but before we do that, I'd like to mention one more gear-related thing from wow gold buy wow: The Cobalt "set."

But we're in Northrend now, guys. The difficulty is ramped up a bit, and you're really going to have to start replacing stuff pretty quickly. No worries though, Blizzard's art team has done a pretty decent job of making most of the Northrend quest rewards look like something you'd be willing to be wow gold caught dead wearing, so to speak, especially if you're into Norse mythology and imagery like I am.

Oh, and one more thing on Death Knight itemization before we start: Haste and Expertise just store as they are for many melee, especially for 2-hand wielders. For one, we do a very large portion of our damage as spell and disease damage, and these are pretty much completely unaffected by either stat. Expertise is going to be most effective for Death Knight tanks, who are still going to want to keep from being parry-gibbed. For the other part, as 2-hand wielders, most of our remaining damage is done with instant-cast strikes which don't need haste to be effective. Our white damage is a very small part of our ability. Keeping that in mind will probably affect how we decide what gear to pick up.


So by now, I assume a good chunk of us are managing to get through Outland again and are hitting the 68-70 level range, ready to jump onto a boat or zeppelin and head to Northrend. Now, up til now, I'm sure a lot of you have been sticking with your Death Knight quest gear, hoping to avoid the clown look of Northrend, or have been leveling so fast through Outland that you haven't had time to replace most of it anyway.

The pieces, specifically, are rogue lockpicking. Grabbing these will mean that you're probably almost ready to tank Utgarde keep the moment you hit level 70, and should catch you up in effectiveness to your average level 70 pre-heroic BC-era tank, at least. It only takes a total of 37 lockpicking wowgold to make -- that's less than 2 stacks. If you've been keeping on on your mining on any of your sell  characters, or if you have a bit of leftover daily money, it's well worth getting this stuff crafted.




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